The Curse of Darkmoon Castle
When a London journalist’s boss tells her she is to write an exclusive report on a good-looking aristocratic bachelor, she takes on the job with vigour. But when she arrives at his estate, Darkmoon Castle, she soon realises there is something strange about the castle. In dreams and visions, the heroine is pursued by two figures: The spirit of the erstwhile lover of a former lord of the castle, and a skeletal monster that turns out to be the spirit of the aristocrat’s jealous brother. But the journalist does not allow herself to be intimidated, and slowly pieces together her fate - learning that her attraction to the handsome owner of the castle is more than just a brief infatuation.
Autor: M. Gregory Paerm
Illustration: istockphoto.com/arne thaysen
ca. 212 Seiten
Characters
7 male and 3 female roles Angela Blackwell (21st century), an attractive journalist with long, flowing hair; works for a small London newspaper; is asked to interview the handsome, aristocratic bachelor Alistair Bloodworth and thereby spend three days at his estate, Darkmoon Castle, in order to write an exclusive story about him; is suddenly afflicted by dreams and visions which assume more and more significance; both Kathleen Montgomery and Roderick Bloodworth appear in them; due to her physical resemblance to Kathleen, she suspects that she is connected to the castles dark history in a fateful way; since she has fallen in love with Alistair, she stays at the castle and tracks down the secret of the Bloodworth family; in the end the curse is broken, and Angela and Alistair become a couple. Kathleen Montgomery (18th century), very beautiful young woman, slender, long hair; uncanny resemblance to Angela Blackwell of the 21st century; had a secret affair with William Bloodworth in the 18th century; threw herself from the cliffs out of grief when she had to watch William being pushed over the cliffs by his jealous brother, Roderick; her remains were not found; appears to Angela several times as a figure of light seeking help, or as an elfin-like floating woman in a dark-blue dress. Alistair Bloodworth (21st century), an attractive yuppie of about 40; computer tycoon and one of Great Britains most influential businessmen; does not divulge information to Angela about the mysterious events at the castle; falls in love with her and needs to get together with her to break the curse on the Bloodworths which he succeeds in doing at the end. William Bloodworth (18th century), Alistairs ancestor and brother of Roderick Bloodworth; the son of Anthony Bloodworth; had an affair with Kathleen Montgomery against his fathers wishes in the 18th century; was pushed off the cliffs by his own brother and killed. Roderick Bloodworth (18th-21st century), brother of William Bloodworth; second son of Anthony Bloodworth; unattractive: Skull-like face with sunken eyes and pale skin; thus no luck with women, is laughed at because of his ugliness; was in love with Kathleen and emotionally scarred by his brothers relationship with her; wanted to bewitch Kathleen and force her to love him using supernatural magic; one stormy night Roderick pushes William over the cliffs; he is then cursed by his father, Anthony, to wander restlessly at Darkmoon Castle for all eternity; appears to Angela as a fearsome monster. Sir Anthony Bloodworth (18th century), father of William and Roderick Bloodworth; arrogant aristocrat, but a righteous man; is against the relationship between William and Kathleen because she is a commoner, but would not have willed Kathleen's death for anything in the world; the death of his beloved son William breaks his heart; curses his murderous son Roderick before his own death for taking the couples lives. James Bloodworth (18th century), brother of Anthony Bloodworth; Alistairs great-great-great grandfather; takes over Darkmoon Castle after the death of his brother; small role. Agatha Lumley (21st century), old lady who lives in Darkmoon; small stature, snow-white hair, old, wrinkled face, green eyes; her ancestor was a housekeeper for the Bloodworth family, likes to drink red wine in the Darkmoon pub; sweet and kind; gives Angela valuable information on her fateful entanglement in Darkmoon Castles history; is lonely and tells every tourist in the pub ghost and witchcraft stories; not taken seriously by the villagers. Peter Carter (21st century), Police Chief of Darkmoon; red hair and red chin-beard; a little plump; at first appears uninterested in Angela's research on the haunted Darkmoon Castle; surprisingly comes to Angelas help at the end, but is bitten by Roderick and bleeds to death. Mr Bill Harrolds (21st century), Angelas newspaper boss; about 40 but acts older; plump, abundant full beard; sedate English dandy; always struggling for the survival of his small daily newspaper due to the tough competition of the large London newspapers. Mr Bean (21st century), Angela's cat in her London apartment.
Abstract
Horror story set in rural England; Darkmoon Castle is the fateful centre of a love story that spans several centuries; misfortune and curses made in the 18th century; redemption and a happy ending in the 21st century.Time
18th and 21st centurySettings
London and CornwallExtract
Angela woke up from a restless sleep. The memory of her dream stuck to her like cobwebs. She turned around in bed and saw that sunlight filled her room; the pale vapour of the moon and the ghostly light’s glow were gone. It was a beautiful day in Cornwall with a light full of soft clarity, known to have attracted big city landscape painters to this region for centuries.She noticed that she was still wrapped in the towel from the evening before. So, it was just a dream again. She thought about the painting in the corridor of the ancestors’ gallery. If she had, in fact, sleepwalked, it would still be there. She decided to return to the gallery and search the dark area of the passage, even if it was against Alistair’s will.
Angela rubbed the sleep and the last remnants of her dream from her eyes and got up. She went to the big door leading to the veranda. The landscape looked as if it was a soft-focus – not really misty, but not brilliantly clear either, as Cornwall was known to be on a fine day. The mildness of the flat landscape was not discernable. Only further out, at the bend of the coastline, did she see the rugged cliffs that had proved fatal to many flocks of sheep and farmers, especially on days like these, when it was easy to misjudge the distance to the precipice – and the consequences were fatal!
Or if you pushed someone off, Angela thought. She remembered the sound coming from the washbasin last night. It was a wailing sound which seemed to come from the castle’s depths. Now today, when a little bit of daylight proved to be enough to suppress anxious thoughts, Angela pushed this memory into the realms of her exaggerated imagination.
Nevertheless, she felt the urge to go to the washbasin in the bathroom. What would she find there? she thought, amused by her fear. She got up and went to the bathroom – not to listen to the sound, but to freshen up and get dressed.
Last night’s water was still in the tub. Of course, I did not drain it. She stopped thoughtfully for a moment. But that means I really left the bathroom in the dark because I saw a light.
She walked further into the bathroom and could smell the gentle scent of lavender in the water. With one hand she reached for the light switch and pressed it a few times. The ceiling light went on and off again. But I did not turn it off. It must be defective. But it was certainly not the light bulb that went last night.
A feeling of uneasiness overcame her and she walked up to the washbasin. Carefully, she bent over it and, with her head slightly askew, listened for noises. There was nothing to be heard. Relieved, she straightened up again.
Then she suddenly heard a crunching noise. Angela froze, her eyes dilated and she clenched her fists. Oh no, what now? What sort of nightmare is about to happen again? She pressed her nails into her palms to make sure that she was awake. She smelled the bath oil, felt the cool tiled floor beneath her bare feet and heard the blood pounding in her ears.
She leaned towards the drain and thought she heard a whisper, just very softly, like a breath of wind. Yet it was definitely there.
It is only the old pipes. These are sounds that an old castle makes, nothing special. No reason to believe in ghosts and spirits.
She turned on the tap to wash her face. Blood ran over her hands.
The young woman’s scream echoed throughout the castle.
Alistair was in the library and put an ancient tome back carefully into the heavy bookcase, from which he had just selected some data on his family for Angela. Then he walked casually to his desk and had a sip of the strong black coffee he had made for himself. He waited until Angela’s scream died away.
“There is no reason to get hysterical yet,” he said softly to himself, “You are still safe.”
He put the cup on the table and left the library to check on Angela. He wanted to make her stay at Darkmoon Castle as enjoyable as possible.
Smiling to himself, he went to the upper floor to explain to Angela what she had just seen. Angela retreated from the washbasin, screaming and staring at her bloodstained hands in horror. She could not believe what she was seeing. Calm down! she told herself. It is not blood. She put her hands closer to her face and sniffed at the red substance on her fingers. It gave off the heavy, intense smell of blood.
Almost paralysed with fear, she approached the washbasin again. A jet of blood still gushed out of the tap. She quickly closed it, grabbed a fresh towel, and cleaned herself as best as she could.
“My goodness,” she said aloud. “This isn’t possible, it is...”
“...copper,” Alistair finished her sentence. He came into the bathroom. “I should have warned you. The old copper pipes discolour the water to a blood-red colour, especially if they are not used for some time. There have not been any guests in this room for quite a while. The filter at Darkmoon Castle’s fountain may be contaminated. This sort of thing happened in the past.”
Alistair was casually leaning against the bathroom door to give Angela the impression that everything was in order. “Good morning by the way.”
The young reporter looked at him, stunned, “Copper? This is copper, but it smells like...”
“Blood, I know,” Alistair said and stepped toward her. He smiled, “Copper is like that, have you never noticed that? They smell alike.”
Angela blinked. “No,” she stammered, looking at her fingers. She smelled them again, “I have never noticed that before. However, I seldom smell blood in my job.”
Alistair went to the washbasin and turned on the tap. The water was still a reddish brown, but slowly took on the normal colour of water.
“The light here in the bathroom also does not assist matters. Did it go off briefly yesterday?”
“Yes,” Angela confirmed. “I was sitting in the bathtub and heard...” She stopped, choosing not to tell Alistair about the whining moans.
“A groan, yes, yes. That’s also from the old pipes. I really should have told you about them. Most ghost stories from ancient castles are based on such simple, easily explained phenomena. Did you also feel a breeze?”
“No,” Angela replied. Then she remembered the moment when she had entered the castle.
“Sometimes there is a draft here, because there are cracks and crevices everywhere in the old doors and walls. That is also often mistaken as the presence of ghosts.” The water was now colourless again as it should have been. “You see? It is only the copper content, and it no longer smells of blood.”
Angela went to the tap.
“I suggest that you wash your hands immediately. I will bring you new towels and a fresh robe right now.”
The lord of the castle disappeared before she could answer. She stood there, perplexed.
I acted like a little child. He must think that I am a total idiot. She washed her hands and dried them with the towel she still had wrapped around her body. There is always a logical explanation for everything, she thought and left the bathroom. She turned off the light and closed the door behind her.
She did not hear the wailing voice behind her, whispering her name distinctly, not to be confused with the groans of old copper pipes, “Angela...”
Nennungshäufigkeit
Hier haben wir für Sie alle Möglichkeiten der Personalisierung dieses Buches zusammengefasst. Dazu haben wir auch aufgelistet, wie häufig die entsprechenden Angaben im Buch vorkommen.
Sie brauchen nicht alle diese Möglichkeiten zu nutzen – für jede Angabe können Sie auch einfach den Vorgabewert verwenden.
Female main character
Male main character
Elfin floating woman
Ancestor of the male main character
Brother of the ancestor of the male main character
Father of the ancestor of the male main character
Great-great grandfather of the male main character
Chief of Police
Boss of the female main character
Old Lady
Cat of the female main character
Bestellhilfe
Sie bestellen bei PersonalNOVEL, indem Sie...
- ein Buch auswählen und in einzelnen Schritten personalisieren.
- von Ihnen personalisierte Bücher in den Warenkorb legen.
- Ihre Liefer- und Zahlungsdaten eingeben.
- Ihre E-Mail-Adresse angeben, damit wir Sie per E-Mail über Datenschutz und AGB informieren können.
- auf der Kontrollseite die Richtigkeit Ihrer Angaben bestätigen
- am Ende auf den Button „Bestellung absenden” klicken. Die Bestellung wird erst mit dem Button „Bestellung absenden” verbindlich an uns geschickt. Die Information über den Zeitpunkt des Vertragsschlusses finden Sie im entsprechenden Abschnitt in AGB. Mehr Infos zum Bestellvorgang finden Sie auf unseren Hilfeseiten.